Space Galaxy War Pro - Native Android Java Game

Description
Space Galaxy War Pro is a high-octane, classic arcade space shooter built natively for Android. This project is the perfect starting point for developers and entrepreneurs looking to launch a polished, high-performance game on the Play Store. Developed in pure Java, it ensures maximum speed and compatibility across a wide range of devices. Take control of a powerful starship, battle waves of alien invaders, and deliver an explosive experience to your players. With integrated AdMob ads, this source code is a turn-key solution for mobile monetization.
Key Features
- Native Android (Java): High performance and easy to customize within Android Studio.
- AdMob Ready: Includes Banner and Interstitial ads support for immediate revenue.
- Dynamic Gameplay: Smooth controls, increasing difficulty, and vibrant visual effects.
- Professional Assets: High-quality space backgrounds, ships, and explosion sprites included.
- Optimized Performance: Runs at 60 FPS even on entry-level devices.
- Clean Code: Well-commented and organized structure, making it easy to understand and modify.
- Easy Reskin: Quickly change graphics and sounds to create your own unique version.
What You Get (ZIP File)
- Complete Source Code: The full Android Studio project.
- Documentation: A step-by-step guide on how to set up, rename the package, and configure AdMob.
- Graphics Assets: All transparent PNGs for ships, lasers, and explosions.
- Audio Assets: Classic arcade sound effects and background music.
Requirements
- Android Studio (Latest Version)
- Java JDK 8+
- Basic knowledge of Android development for reskinning.
Features
- Pure Native Java: Built 100% with Android Studio and Java for maximum performance and stability.
- AdMob Integration Ready: Easily monetize your game with pre-configured Banner and Interstitial ads.
- High-End Graphics: Includes high-quality space backgrounds, transparent ship sprites, and vibrant explosion effects.
- Smooth Gameplay: Optimized for 60 FPS, providing a fluid arcade experience even on low-end devices.
- Endless Combat System: Waves of enemies with increasing difficulty to keep players engaged.
- Touch Controls: Responsive and intuitive touch-to-move controls designed for mobile.
- Easy Reskinning: Decoupled assets and clean code structure make it simple to swap graphics and sounds.
- Well-Documented Code: Comments throughout the source code to guide you through customization.
- Lightweight APK: Small file size, ensuring fast downloads and low storage usage.
- Splash Screen Included: Professional entry screen with smooth transitions.
Requirements
- Android Studio: Latest stable version recommended (e.g., Ladybug or newer).
- Programming Language: Java.
- Minimum SDK: API 21 (Android 5.0 Lollipop) or higher for broad compatibility.
- Target SDK: API 34+ (Android 14) to comply with latest Play Store requirements.
- Gradle: Version 8.0 or higher.
- AdMob Account: Required for integrating your own ad unit IDs.
Knowledge Required
- Basic Android Studio: Ability to import projects and generate signed APKs/Bundles.
- Java Basics: Helpful for deep customization or gameplay logic changes.
- Reskinning: Basic image editing skills to replace the PNG assets provided.
Instructions
- Extract the downloaded ZIP file to your computer.
- Open Android Studio.
- Go to File > Open and select the folder where you extracted the project.
- Wait for Gradle to sync and download the necessary dependencies (make sure you have an active internet connection).
2. Change Package Name
- In the project explorer, right-click on the current package name (e.g.,
com.yourname.spacegalaxy). - Select Refactor > Rename.
- Choose "Rename package" and enter your new unique package name.
- Update the
applicationIdin thebuild.gradle (Module: app)file to match.
3. Setup AdMob
- Open the
strings.xmlfile (located inres/values/). - Replace the placeholder IDs with your actual AdMob App ID, Banner Unit ID, and Interstitial Unit ID.
- Note: Use test IDs provided by Google during development to avoid account suspension.
4. Reskinning (Graphics & Sounds)
- Graphics: Go to
app/src/main/res/drawable. Replace the PNG files with your own designs while keeping the same file names and dimensions. - Icons: Use the Image Asset tool in Android Studio (Right-click
res> New > Image Asset) to generate your app icons. - Sounds: Replace files in the
raworassetsfolder to change music and SFX.
5. Build & Test
- Clean the project: Build > Clean Project.
- Run the app on an emulator or a physical device.
- Once satisfied, go to Build > Generate Signed Bundle / APK for Play Store submission.
| Author | RodrigoFerreira1991 |
|---|---|
| Category | App Templates / Android / Games / Arcade |
| Price | $30 |
| Extended License | $90 |
| First Release | Mar 4, 2026 |
| Last Update | Mar 4, 2026 |
| Files included | .apk, .xml, build.settings, JavaScript .js |
| Operating systems | Android 7.0, Android 9.0, Android 10.0, Android 11.0, Android 12.0 |
Categories
Tags
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