Rift Rumble - Unity Hero Arena Game Template

Description
Rift Rumble is a Unity arena combat template with eight heroes, three arenas, offline AI opponents and mobile controls. It targets Android and Windows and includes source, game assets, documentation and a rebranding wizard. Online multiplayer, advertising and in-app purchases are not included. Replace the demonstration game and studio branding before publication.
Features
- 8 playable heroes with distinct combat styles and character-specific abilities.
- 3 themed arenas with trophy-based unlocking and random selection among unlocked maps.
- Offline free-for-all matches featuring one player and four AI opponents.
- Mobile touch controls with a movement joystick, tap-to-target attacks, and manual drag aiming.
- Desktop controls with keyboard movement and mouse aiming.
- Destructible supply caches and collectible crystals that increase health and attack power.
- Shrinking danger zone to keep matches moving toward a final confrontation.
- Trophy progression with placement-based rewards and arena unlocks.
- Character selection and player profiles with collectible avatars and emotes.
- Cosmetic chests and an in-game currency shop, without real-money payment integration.
- English and Portuguese localization.
- Low and Ultra graphics presets.
- Stylized 3D visuals powered by URP.
- Android and Windows build support.
- Editable C# source code, configurable gameplay assets, and English setup documentation.
Requirements
- Unity Editor 6000.3.22f1 (Unity 6.3 LTS), installed through Unity Hub.
- Universal Render Pipeline (URP) 17.3, included in the project’s package configuration.
- Android Build Support, including Android SDK, NDK, and OpenJDK, for Android builds.
- Windows Build Support for Windows x64 builds.
- An internet connection for the initial Unity installation and package download.
- Basic knowledge of Unity and C# for customization and further development.
- A compatible Android device or Windows PC for testing. Performance varies by hardware and graphics settings.
No backend server is required for the included offline gameplay.
Instructions
- Extract the downloaded ZIP to a local folder.
- Open Documentation/index.html in your browser and read the setup guide.
- Install Unity 6000.3.22f1 through Unity Hub, including the build modules for your target platform.
- In Unity Hub, select Add project from disk and choose the Source folder.
- Open the project and allow Unity to finish importing assets and restoring packages.
- Open the Splash scene and enter Play Mode to start the game.
- Follow the documentation to customize heroes, abilities, arenas, progression, and interface content.
- Before distributing your own game, replace the included branding and configure your application identifiers according to the documentation and license notices.
- Open File → Build Profiles, select Android or Windows, and follow the documented build instructions.
- Test your customized build on the intended devices before release.
For setup details and troubleshooting, refer to the included English documentation.
| Author | carraradev |
|---|---|
| Category | App Templates / Unity |
| Price | $84 |
| Extended License | $252 |
| First Release | Sep 27, 2026 |
| Last Update | Sep 27, 2026 |
| Files included | .css, .html, .json, .md, .cs, .prefab, .fbx, JavaScript .js |
| Operating systems | Android 8.0, Android 9.0, Windows 10, Android 10.0, Android 11.0, Android 12.0, Android 13.0, Android 14.0, Android 15.0, Android 16.0, Windows 11, Unity 6.3 LTS |
| Programming language | C# |
| App framework / engine | Unity |
Categories
Tags
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