LivePreview - Theme Demo Bar for WordPress icon

LivePreview - Theme Demo Bar for WordPress

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LivePreview - Theme Demo Bar for WordPress

Description

LivePreview is used to manage, switch between your digital products like WordPress themes, HTML templates, HTML5 games and etc. The plugin includes a responsive test tool inside the demo bar, switch panel with thumbnails of the products, buttons for different actions (buy, iframe close). You can customize it by changing the style file (css or less). The plugin can be deployed easily. It runs on all modern browsers and mobile devices like iOS, Android and Windows.

General Settings

  • Theme – you can select a frontend look from two available themes or create your own style
  • Logo image & url – set a logo image & url for the demobar
  • Product List – show or hide the product list, it will allow you to select, filter a product and load it
  • Responsive devices – show or hide responsive devices. By this option, you will be able to switch to different device size and test your product for responsive
  • Buy button – show or hide ‘buy’ button by this option. This will show the buy button which when clicked redirects user to the ‘buy url’ that is managed while adding sites via Items section.
  • Close iFrame – show or hide ‘iframe’ close button, it will allow you to close demobar and redirects user to a demo site

Demo Site Item Settings

  • Title – allows to set the demo site title
  • Thumb image – allows to set a thumb image
  • Demo url – you can set the demo site url with your theme. The site that is added will be shown in this page where you will be able to use the above mentioned features
  • Buy url – this option allows you to add link to any of your product or site for purchase or download
  • Badge – allows to set a badge title for the thumb block
  • Tag – you can set a tag for your demo site. By this option, you can easy to find your demo site by tag filters

Features List

  • Responsive Layout Design
  • Responsive Test Tools
  • Limitless Theme Items
  • Redirect Function
  • Modern Browsers Compatible
  • Easy to use

Version 1.2.2 - 24/05/2020
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- Fix - filter products on frontend

Version 1.2.1 - 03/04/2020
=============================
- Fix: can't slide the site up or down on Safari 13 and above

Version 1.2.0 - 02/09/2019
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- New: frontend is independent of WordPress themes and third-party plugins
- New: customize the text for the buy button
- New: the ability to select a "default" responsive device

Version 1.1.0 - 22/08/2019
=============================
- New: enable/disable the main preload overlay
- New: set logo URL (open in a new or self window)
- New: enable/disable the product list

Version 1.0.3 - 27/05/2019
=============================
- New: field for the product ID, each item can have a unique URL
- New: work with the browser history
- New: list navigation with arrow keys (up & down)
- New: move a product item to the start or end of the list

Version 1.0.2 - 20/05/2019
=============================
- New: light theme

Version 1.0.1 - 16/04/2019
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- Fix: can't slide the site up or down on Safari 12

Version 1.0.0 - 03/04/2019
=============================
- First release

External listing. code.market does not sell this product and does not process payment for it. Pricing, payment, delivery, licensing, refunds, and support are handled by the third-party merchant on its own website. We may earn an affiliate commission from a referral. Details.

Catch The Monsters | iOS Universal Geolocation Game Template (Swift) icon

Catch The Monsters | iOS Universal Geolocation Game Template (Swift)

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Catch The Monsters | iOS Universal Geolocation Game Template (Swift)

Description

Both iOS and Android version can share the same Parse database

30 Apr 2020
• Implemented a new feature “Apple sign in”
• Added support to iOS 13+ and Xcode 11+ with swift 5+ versions.
• Added support to iOS Dark mode
• Fixed the crash on getting the location of a user on the home listing page
• Fixed an issue of the crash on user listing screen
• Fixed a crash on the account screen
8 Aug 2019
• Improved the design of login and signup screens by adding views and transparency in the background 
• Upgraded the design of home screen by adding a separator
• Fixed the Crash issues from the entire application
• Improved the layout and color schemes according to Game themes 
25 May 2018
• Accordingly to the new EU GDPR terms, I've updated the 'tou.html' file and Documentation.
IMPORTANT: This means that if a User asks for his/her Account deletion, you must do it within 24 hours, as the GDPR's "Right to be forgotten" Article states (LINK: https://gdpr-info.eu/art-17-gdpr/)
3 April 2018
• Updated to recommended settings with Xcode 9.3
• Updated the 3 Facebook SDKs (because of Swift 4.1 release):
FBSDKCoreKit.framework
FBSDKLoginKit.framework
FBSDKShareKit.framework
7 October 2017
• Edited the Location Privacy Usage keys into Info.plist. 
So right-click on Info.plist in Xcode, Open As -> Source code, and replace the existing <key>NSLocation... rows with this code:
    <key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
    <string>The App needs your current location to show Monsters around you</string>
    <key>NSLocationWhenInUseUsageDescription</key>
    <string>The App needs your current location to show Monsters around you</string>
    <key>NSLocationAlwaysUsageDescription</key>
    <string>The App needs your current location to show Monsters around you</string>
    <key>NSLocationUsageDescription</key>
    <string>The App needs your current location to show Monsters around you</string>

In this way, the Location permission alert will show up on devices with iOS versions older than iOS 11

Catch The Monsters is a Universal Geolocation Game Template where you have to find monsters around your area, and if the app finds them you must get closer to them (at least 50 meters) and catch them to earn points and climb the Top 10 Leaderboard, or just share your statistics on social networks, Mail, and SMS. As the Admin of the app, you have to insert as many Monsters as you want in any location of the world into your Parse Dashboard, so users who access the app can search for Monsters around their areas, and if they are there, User can tap a Monster and get its position on the Map. You can easily insert Monsters’ coordinates, name, and points via the Parse Dashboard, everything is explained in the User Guide included in the package. The embedded Map gives you the possibility to trace a route to get from your current position to the Monster’s one.

TIP FOR TESTING AND PUBLISHING:

You should create some Monster around your current area and use a real device to test this app, so you can walk or drive towards those monsters and catch them. Please also note that once you catch a Monster, it gets removed from the Monsters class in your Parse Dashboard, otherwise other Users may catch the same Monsters you’ve caught in a specific area, so you should daily check your Dashboard to add new Monsters and keep the game alive.

It’s a big challenge that may amaze your users anywhere they are, or just in a specific Country, because you may place Monsters in a chosen Country and publish your own version of this app to that Country’s App Store only, then buy another License on this page, localize Monsters in another Country and publish a new app, and so on.

Another great thing you (Admin) can do is to use Push web console on back4app to send Push Notifications to all registered devices. For instance, let’s pretend you’ve added new Monsters in the New York area, you can send a notification to your users like “New Monsters got in New York City last night, catch them all!”, and keep your users wanting to play the game!

Since its backend is by Parse Server, you don’t have to buy any domain/hosting, there are NO php files to upload to a web server so you’ll save some money for server side.

Catch The Monsters is a native XCode project, Swift language, Storyboard, Universal, super easy to customize, backend with Parse SDK hosted on https://back4app.com

About Parse SDK and back4app

Read this article for more info about back4app and Parse SDK:

Can I host Parse Server on my own server?

Yes, although I don’t provide support for the setup process, you can read the official Guide here: https://parseplatform.org

I get a Code signing error in Xcode 8.x

That’s a bug of Xcode 8 with macOS Sierra, check this sample video to see how to fix it:

How to remove AdMob banner ads

Check this video out to see how to remove the code that shows AdMob banners: Keep in mind that you must repeat the shown steps for every .swift file that contains this line on the top:
import GoogleMobileAds

What about free support for this template?

I can offer free support for bugs encountered in the original code. Instead, if you’ve edited the code and messed something up with it, I may apply some fee to fix it either via TeamViewer or by checking your app project files directly on my computer.

Should I use the latest version of Xcode to edit this template?

Yes, I always update my apps to the latest version of the IDE.

  • XCode 9.x – Swift – 64bit
  • iOS 8.0+ – Universal – Storyboard
  • Admob banners
  • Facebook login
  • Backend with Parse SDK hosted on back{4}app
  • Push Notifications via Push web console on back4app
  • Place Monsters anywhere in the world by inserting their GPS coordinates in your Parse Dashboard
  • Find nearby Monsters and catch them by going close to them in the Map
  • Trace route to Monsters in the Map
  • Statistics and caught Monsters list
  • PDF User Guide and PSD icons included
  • Easy to customize | Well commented code

  • Apple Mac with its latest OS version installed
  • The latest version of Xcode and some knowledge about its UI interface
  • Photoshop or any other image editor software
  • An Apple Developer account to submit apps to the App Store
  • An AdMob account to generate your own banner UNIT ID
  • A free account on back4app.com

External listing. code.market does not sell this product and does not process payment for it. Pricing, payment, delivery, licensing, refunds, and support are handled by the third-party merchant on its own website. We may earn an affiliate commission from a referral. Details.