Infinite brick breaker arkanoid (Unity Complete Project) - endless blocks crushing icon

Infinite brick breaker arkanoid (Unity Complete Project) - endless blocks crushing

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Infinite brick breaker arkanoid (Unity Complete Project) - endless blocks crushing

Description

Test it here (WebGL):

Or download test apk and test it on your android device:

Compatible for android, iOS, WebGL, PC, linus, macos and many other platforms.

Exercise your skills, reflexes and accuracy in brick breaker game. On each wave new bricks are appearing at the top and you need to destroy them as much as you can. For every destroyed brick you will get +1 score. As game progresses it becomes harder and harder. You can also collect stars and use that stars to unlock new balls that can be used for destroying bricks.

Very easy to implement rewarded ad to get extra life.

Just show an ad when player press “continue” button and call:

GameObject.Find(“GameManager”).GetComponent< Menus>().ContinueGame(); when on ad finish event is called.

External listing. code.market does not sell this product and does not process payment for it. Pricing, payment, delivery, licensing, refunds, and support are handled by the third-party merchant on its own website. We may earn an affiliate commission from a referral. Details.

Shift The Shape (Unity Complete Project) - endless hyper casual puzzle 3D game icon

Shift The Shape (Unity Complete Project) - endless hyper casual puzzle 3D game

Hot or Not
Shift The Shape (Unity Complete Project) - endless hyper casual puzzle 3D game

Description

Test it here (WebGL):

Or download test apk and test it on your android device:

Compatible for android, iOS, WebGL, PC, linux, macos and many other platforms.

Shift the jelly square up and down to change its form so it can fit through the obstacles.

Features: - Endless gameplay - Very easy to implement unity rewarded ads (just uncomment code from UnityAdsExample script and put your game id). If you want to use other ad network just call GameObject.Find(“Canvas”).GetComponent< MenuSelect>().GameContinue(); when on ad finish event is called. - Easy to implement google play games or apple game center leaderboard. Just call Social.ReportScore(PlayerPrefs.GetInt (“bestScore”), “YOUR LEADERBOARD ID”, (bool success) => {}) to upload the best score to the leaderboard

External listing. code.market does not sell this product and does not process payment for it. Pricing, payment, delivery, licensing, refunds, and support are handled by the third-party merchant on its own website. We may earn an affiliate commission from a referral. Details.