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Platform Ninja

Platform Ninja

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Swipy Swords

Swipy Swords

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Stack Crush

Stack Crush

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Buffet Cats

Buffet Cats

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Sorting Box

Sorting Box

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Donut Race

Donut Race

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Helix Fall

Helix Fall

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Cube World

Cube World

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Grid Jumper

Grid Jumper

More about project: Project have share function, you can put short link to share message for increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. Game have skins, user can buy it for coins. You can easy add more skins (It’s described in documentation). For monetisation project has AdMob framework, you can easy place your ad id’s. After game we called rate us function, also we have rate us button in main menu.

Cross The Road

Cross The Road

More about project: Project have share function, you can put short link to share message for increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. Game have skins, user can buy it for coins. You can easy add more skins (It’s described in documentation). For monetisation project has AdMob framework, you can easy place your ad id’s. After game we called rate us function, also we have rate us button in main menu.

Dual Race

Dual Race

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Sheep Fall

Sheep Fall

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Double Rockets

Double Rockets

More about project: Project have share function, you can put short link to share message for increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. Game have skins, user can buy it for coins. You can easy add more skins (It’s described in documentation). For monetisation project has AdMob framework, you can easy place your ad id’s. After game we called rate us function, also we have rate us button in main menu.

Wall Jumper

Wall Jumper

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

My Horoscope

My Horoscope

More about the project: 200 different texts to make horoscope for each day. 50 to do list tasks. It’s can be easy edited or you can add some new. Also it’s has daily strength scales for a 4 attribute. Project have share function, you can put short link to share message to increase users in app. It has daily notification with new horoscope to remind used watch a new horoscope for new day. For monetisation project has AdMob framework, you can easily place your ad id’s. Also user can remove ad’s with in-app purchase. User can rate us button in the settings menu. Also read more about some of your product by link at about us button.

Rocket Up

Rocket Up

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Russian, Ukranian

Mine Rush

Mine Rush

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Russian, Ukranian