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With Rush

Sheep Fall

Sheep Fall

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Wall Jumper

Wall Jumper

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Mine Rush

Mine Rush

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Russian, Ukranian

Space Gate

Space Gate

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Spy Rush

Spy Rush

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Subway Rush

Subway Rush

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian

Flip Rocket

Flip Rocket

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Russian, Ukranian

Arrow Rush

Arrow Rush

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Russian, Ukranian