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Canvas Dots

Canvas Dots

Random moves of particles, count of dots and connection distance selected by smart algorithm depend from count of dots and square of block. Working on most browser (include mobile devices) without braking. Particles leave from mouse cursor. - You can load magnet dots array, and particles will leave from it. (In example magnet dots set behind the text, seems nice, are you agree?) - You can select way to move particles: random, up, down, left, right. - Diameter of point depend from connections. - You can select color, and choose if need fill dots or not. - You can choose the character of reflect, by physics law, or random. - Make circle invisible with setDotsColor([0,0,0,0]). Interesting effect. - Physical moves. - When you resize browser particles not not lost, they are coming to canvas! - More particles without braking. - Smooth work on mobile devices. - You can hide dots, visible only lines connections - You can set canvas as background of full page, or block

Created May 21, 2016 · Updated May 26, 2016 · ★ 4.83 (6) · 187 sales

SoundCaptcha - Captcha that speaks.

SoundCaptcha - Captcha that speaks.

SoundCaptcha is simple form for verification of any “token” in case that submitted request is human input. We all know that todays captchas generate string that most of times are hard to read from eye of human and this requires that the page must reload (refresh) to generate new captcha string, and after refreshing page you may lost some of information you’ve already wrote in the input fields, meanwhile this creates frustration to you as user.

Created Jan 11, 2010 · ★ 4.55 (11) · 74 sales

Random Runner - HTML 5 Game

Random Runner - HTML 5 Game

Random Runner is a funny arcade game in oldschool style! There are four playable characters and you need to collect coins to unlock them all. There are three unique features. The first feature is a random generation of level – it is created from ten different parts (sectors) and the order of them is totally random. The second feature – you will not die because of running into the wall. The character will stop in this case and the camera will move slower for some time giving you time to jump. After that the character will move a little faster to reduce distance between him and camera. The third feature is a button in the right corner – push it and your character will fall faster (use space bar on keyboard). This game has no end – play so long as you wish!

Created Jan 28, 2016 · ★ 0.00 (1) · 30 sales