The Largest Curatorial Library
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Advanced Inventory system (Array-based) - Construct 3

Advanced Inventory system (Array-based) - Construct 3

Basic functionality: • Taking items with a double-tap from Loot • Drag and drop with mouse / touch • Merge/Split Item Stacks • Eating Food with “restoring” Hunger • Separate buttons for different actions • SWITCH between levels to check Saving! • Equipping items for the character’s Doll • Calculating Attack and Defense from Equipped Items • Description of items when holding the Touch over the object • In the description of Clothes and Weapons there is a comparison of the current one with the worn one (it is shown with a colored arrow which item is Better) • Full preservation of all things in their places, including those that were left in chests (empty chest is deleted) • The text contains the output of the “top” line of the array cells in X and Y, in order to evaluate how the storage of information about objects is arranged