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Wrecking Balls - Unity Hyper Casual Game With Ads

Wrecking Balls - Unity Hyper Casual Game With Ads

Go to Assets – > Google Mobile Ads -> Settings and put your app id (from your AdMob console) there. Open the menus.cs script and put your ad ids on line 38 and 40 Tap on the screen to switch which wrecking ball will swing. Break the green tiles to increase the score. If you hit the red tiles it will decrease your score. If the score falls beyond 0, the game is over. Radioactive tile will instantly destroy the wrecking ball and the game is over. The game is endless and your only goal is to score as much as you can.

Smash The Tiles - Unity Hyper Casual Game For Android And iOS

Smash The Tiles - Unity Hyper Casual Game For Android And iOS

Smash The Tiles is made in Unity. It requires Unity 2020.3.6 or newer to open it This game is compatible for android, iOS, WebGL, PC and many other platforms that Unity supports. This is a complete Unity game with implemented Admob ads. Game is easy to reskin and ready for release on play store, app store or any other store. To aim, drag your finger around the screen. to shoot the ball, let go of it. In order to complete the level, try to ricochet the ball off the obstacles. Try to complete all 51 levels. AdMob ads are integrated into this project. All you need to do:

Color Matcher - Unity Hyper Casual Game With AdMob (android game and iOS game)

Color Matcher - Unity Hyper Casual Game With AdMob (android game and iOS game)

Go to Assets – > Google Mobile Ads -> Settings and put your app id (from your AdMob console) there. Open the script “UserInterface.cs” and put your interstitial ad id on line 66 for android and on line 68 for iOS. For banner ads put your ids on lines 81 for android and 83 for iOS. Open the script “RewardedAdLogic.cs” and put your rewarded ad id on line 16 for android and on line 18 for iOS.

Clever Ant With 20 Levels | Unity Game With Admob For Android And iOS

Clever Ant With 20 Levels | Unity Game With Admob For Android And iOS

This puzzle game has 20 levels by default and in each one, you see a preview of the level layout and you have to memorize it because when you start moving, all obstacles will disappear and you have to guide the ant to the food based on the layout that you remember. You will lose the game even you touch one of the obstacles, so it is harder than you think! The levels’ layout will become more complicated as you go and so it will become more difficult in higher levels.